GEN 9Pokémon HOME Team Planner
Customize your squad of 6, configure G-Max, Shininess, Gender, and Terastallization forms, and view dynamic type matchups in real-time.
Slot 1
Click to choose a Pokémon
Slot 2
Click to choose a Pokémon
Slot 3
Click to choose a Pokémon
Slot 4
Click to choose a Pokémon
Slot 5
Click to choose a Pokémon
Slot 6
Click to choose a Pokémon
Team Coverage Radar
🔮 Planner Utilities
Any changes you make are instantly saved in your address bar! Simply copy and share the link to show off your custom squad.
Type Matchup Coverage
🛡️ Team Defense (Weaknesses & Resistances)
⚔️ Team Offense (Type Coverage)
Team Building Priorities for Pokémon HOME
- Define the ruleset first. A HOME concept team may not be legal or transferable in every target game.
- Use the broad roster to test defensive synergy before deciding where the team will actually be used.
- Be careful combining mechanics. Mega Evolution, Gigantamax, and Terastal options do not all coexist in every battle environment.
- Treat HOME as a planning sandbox, then validate against a specific game's availability and mechanics.
Starter & Core Pairing Notes
- Any starter can be a concept anchor, but the rest of the team should be checked against the target game.
- Cross-generation teams should avoid stacking weaknesses just because favorite Pokemon come from different eras.
- Use the planner to compare forms and regional variants before committing to a version-specific team.
Pokémon HOME Team Planning FAQ
What is Pokemon HOME team planning best for?
It is best for theorycrafting broad cross-generation teams before narrowing them to a specific game or ruleset.
Can every HOME team be used in every game?
No. Transfer rules, game availability, and battle mechanics vary, so a HOME team should be validated against the target game.
Why include Mega, Gigantamax, and Tera concepts together?
They are useful for comparison, but they should not be assumed to be simultaneously legal in every battle environment.