GEN 6Omega Ruby & Alpha Sapphire Team Planner
Customize your squad of 6, configure G-Max, Shininess, Gender, and Terastallization forms, and view dynamic type matchups in real-time.
Slot 1
Click to choose a Pokémon
Slot 2
Click to choose a Pokémon
Slot 3
Click to choose a Pokémon
Slot 4
Click to choose a Pokémon
Slot 5
Click to choose a Pokémon
Slot 6
Click to choose a Pokémon
Team Coverage Radar
🔮 Planner Utilities
Any changes you make are instantly saved in your address bar! Simply copy and share the link to show off your custom squad.
Type Matchup Coverage
🛡️ Team Defense (Weaknesses & Resistances)
⚔️ Team Offense (Type Coverage)
Team Building Priorities for Omega Ruby & Alpha Sapphire
- Keep Electric or Grass coverage ready for Hoenn's sea routes and Water-heavy matchups.
- Plan a Mega role around your team needs. Hoenn offers many Mega options, including starter Megas.
- Use DexNav-style availability to think about abilities and moves, not just species.
- Keep Dragon, Ice, or Fairy coverage in mind for late-game and Delta Episode pressure.
Starter & Core Pairing Notes
- Treecko becomes more flexible with Mega Sceptile, but it still wants Ice, Flying, and Fairy support.
- Torchic is a strong offensive anchor; add Water and Electric partners to handle Hoenn's route profile.
- Mudkip gives excellent stability, especially with Mega Swampert, but needs Grass answers and special coverage nearby.
Omega Ruby & Alpha Sapphire Team Planning FAQ
How does ORAS team planning differ from Ruby and Sapphire?
ORAS keeps Hoenn's route identity but adds Gen 6 mechanics, Mega Evolution, Fairy typing, and a wider post-game context.
Do I need Electric or Grass coverage in ORAS?
It is strongly recommended because Hoenn still has many Water-heavy routes and trainers.
Should I build around a Mega starter?
It is a strong option, but the best Mega choice depends on whether your team needs offense, defense, speed, or a specific resistance profile.